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Change beat snap divisor adjust defaults to be Ctrl+Scroll instead of Ctrl+Shift+Scroll #31147

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merged 6 commits into from
Dec 24, 2024

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@peppy peppy commented Dec 16, 2024

Matches stable.

…f Ctrl+Shift+Scroll

Matches stable.

- [ ] Depends on ppy#31146, else this will
adjust the global volume.
@peppy peppy changed the title Change beat snap divisior adjust defaults to be Ctrl+Scroll instead of Ctrl+Shift+Scroll Change beat snap divisor adjust defaults to be Ctrl+Scroll instead of Ctrl+Shift+Scroll Dec 16, 2024
Comment on lines 147 to 148
new KeyBinding(new[] { InputKey.Control, InputKey.MouseWheelRight }, GlobalAction.EditorCyclePreviousBeatSnapDivisor),
new KeyBinding(new[] { InputKey.Control, InputKey.MouseWheelLeft }, GlobalAction.EditorCycleNextBeatSnapDivisor),
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First of all, see comment preceding - with Shift removed this should presumably become

Suggested change
new KeyBinding(new[] { InputKey.Control, InputKey.MouseWheelRight }, GlobalAction.EditorCyclePreviousBeatSnapDivisor),
new KeyBinding(new[] { InputKey.Control, InputKey.MouseWheelLeft }, GlobalAction.EditorCycleNextBeatSnapDivisor),
new KeyBinding(new[] { InputKey.Control, InputKey.MouseWheelUp }, GlobalAction.EditorCyclePreviousBeatSnapDivisor),
new KeyBinding(new[] { InputKey.Control, InputKey.MouseWheelDown }, GlobalAction.EditorCycleNextBeatSnapDivisor),

and the comment should be gone.

Secondly, this change won't actually have any effect for anyone who's launched the game before. For these types of changes we've typically bundled realm migrations to change the defaults for users post-facto.

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Yeah I wasn't sure if we want to migrate existing users. If you think that's best I'll add migrations.

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Nobody has complained about the past migrations (likely because they were written smart, i.e. user customisations were not overwritten), so I'd say it'd be a good thing to have them.

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Both issues should be resolved, thanks.

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2 participants